scattergun without any real performance loss. Its like the weapons are changed in size, or theres really laggy effects added to something like the muzzle flash SWEP.Instructions How to operate your SWep //The category that you SWep will be shown in, in the Spawn (Q) Menu //(This can be anything, GMod will create the categories for you) SWEP.Category Category The next piece of.
Mp_decals 1 // `9' is a good value to still see the spread pattern from a
In Chris' words (creator of Chris' configs) maxframes.cfg If you'd like to have some particle effects (to still show bullet holes, useful for learning recoil patterns and such), an advisable amount is mp_decals 9, which is enough for seeing the Scattergun's spread without sacrificing any performance.
Since decals are responsible for showing sprays, bullet holes, and other particle effects in game, reducing x will in turn lower the amount of particle effects. There is a command that represents the Multiplayer Decal Limit, noted by the command mp_decals x with x denoting the amount of decals you want visible in game. More persistent decals, at the expense of performance. Decals are usedįor visual effects like bullet impacts. The maximum number of decals that can exist at once.